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Programming with Text Message Controls

LabWindows/CVI

Programming with Text Message Controls

This topic describes how to complete the following tasks programmatically.

ATTR_STRING_TEXT_LENGTH attribute to determine the size of the

Creating a Text Message Control

Call NewCtrl to create a text message control. Text message controls do not have labels. The controlLabel parameter for the NewCtrl function specifies the text that appears as the text message.

textMsg = NewCtrl (panelHandle, CTRL_TEXT_MSG, "Hello, I am a text message control", 20, 20);

Setting and Obtaining Text

Call SetCtrlVal to specify the text for the text message.

SetCtrlVal (panelHandle, textMsg, "Setting a new value");

GetCtrlVal obtains the value of the text message. GetCtrlVal appends a NUL byte to the end of the text string, so you must make the buffer 1 byte larger than the value returned by GetCtrlAttribute.

int textLength;
char *text = 0;

GetCtrlAttribute (panelHandle, textMsg, ATTR_STRING_TEXT_LENGTH, &textLength);
text = malloc ((textLength + 1) * sizeof (char));
GetCtrlVal (panelHandle, textMsg, text);

Setting Text Style

SetCtrlAttribute (panelHandle, textMsg, ATTR_TEXT_POINT_SIZE, 35);
SetCtrlAttribute (panelHandle, textMsg, ATTR_TEXT_FONT, "Times New Roman");
SetCtrlAttribute (panelHandle, textMsg, ATTR_TEXT_ANGLE, 450);
SetCtrlAttribute (panelHandle, textMsg, ATTR_TEXT_BGCOLOR, VAL_DK_MAGENTA);
SetCtrlAttribute (panelHandle, textMsg, ATTR_TEXT_COLOR, VAL_WHITE);

Getting the Number of Bytes of Text

int textLength;

GetCtrlAttribute (panelHandle, textMsg, ATTR_STRING_TEXT_LENGTH, &textLength);
SetCtrlVal (panelHandle, PANEL_NUMERIC, textLength);

Related Topics

Programming with Controls

Text Message Control Functions