SetActiveTreeItem
int SetActiveTreeItem (int panelHandle, int controlID, int itemIndex, int selectionEffect);
Purpose
Sets the active item of a tree control. If the tree is in multiple selection mode, the effect on the selection is determined by the selectionEffect parameter.
Supported Controls
You can use SetActiveTreeItem with tree controls.
Parameters
Input | ||||
Name | Type | Description | ||
panelHandle | int | Specifier for a particular panel that is currently in memory. You can obtain this handle from functions such as LoadPanel and NewPanel. | ||
controlID | int | The defined constant, located in the .uir header file, that you assigned to the control in the User Interface Editor, or the ID returned by functions such as NewCtrl and DuplicateCtrl. | ||
itemIndex | int | Zero-based index of the tree item. | ||
selectionEffect | int |
Defines the effect on the selection state of the tree items.
VAL_NO_SELECTION_EFFECT—no selection change. VAL_TOGGLE_SELECTION_OF_ITEM—toggle the selection of the new active item. VAL_ADD_ITEM_TO_SELECTION—select the new active item. VAL_ADD_INTERVAL_TO_SELECTION—select all items between the old active item and the new active item. VAL_REPLACE_SELECTION_WITH_ITEM—deselect all items and leave only the new active item selected. |
Return Value
Name | Type | Description |
status | int | Return value indicating whether the function was successful. A negative number indicates that an error occurred. |
Additional Information
Library: User Interface Library
Include file: userint.h
LabWindows/CVI compatibility: LabWindows/CVI 7.0 and later