SetImageBits
int SetImageBits (int panelHandle, int controlID, int imageID, int bytesPerRow, int pixelDepth, int width, int height, int colorTable[], unsigned char bits[], unsigned char mask[]);
Purpose
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Note This function has been superseded by NewBitmapEx, which supports alpha-channel transparency. |
Sets the bit values that define an image. You can use SetImageBits to replace an existing image in a control, create a new image in a control, or delete an image in a control. To delete an image, pass -1 as the value for the width or height parameter.
For picture controls, you can use SetImageBits instead of DisplayImageFile.
For picture buttons, you can use SetImageBits instead of calling SetCtrlAttribute on the ATTR_IMAGE_FILE attribute.
For picture rings, you can use SetImageBits instead of ReplaceListItem. To add a new entry, first call InsertListItem with a NULL value and then call SetImageBits.
For graphs, first call PlotBitmap with a NULL filename and then call SetImageBits.
Supported Controls
You can use SetImageBits with the following controls:
Parameters
Input | ||
Name | Type | Description |
panelHandle | int | Specifier for a particular panel that is currently in memory. You can obtain this handle from functions such as LoadPanel and NewPanel. |
controlID | int | The defined constant, located in the .uir header file, that you assigned to the control in the User Interface Editor, or the ID returned by functions such as NewCtrl and DuplicateCtrl. |
imageID | int | For picture rings, the zero-based index of an image in the ring. For graphs, the plot handle you obtain from PlotBitmap. For picture controls, picture buttons, and canvas controls, this parameter is ignored. |
bytesPerRow | int | Number of bytes on each scan line of the image. If bytesPerRow is a positive number, then the bits for each scan line must start on a byte boundary. Depending on pixelDepth and width, the number of bits per line in the bits array might not be an even multiple of eight. In this case, you must pad the bits array to get to the next byte boundary. If bytesPerRow is –1, no padding occurs. The bits for each scan line immediately follow the bits for the previous scan line. |
pixelDepth | int | Number of bits per pixel. The valid values for the pixelDepth parameter are 1, 4, 8, 24, and 32. This depth determines how LabWindows/CVI interprets the data you pass in the bits parameter. Regardless of the color depth that you specify, the new bitmap matches the color depth of the display screen. |
width | int | Width of the image, in pixels. |
height | int | Height of the image, in pixels. |
colorTable | int [] | Array of RGB color values, or NULL if pixelDepth is greater than 8. If pixelDepth is 8 or less, the bits array contains indices into the colorTable array. The number of entries in the colorTable array must equal 2n, where n is the value of the pixelDepth parameter. If pixelDepth is greater than 8, the colorTable parameter is not used. The bits array contains actual RGB color values rather than indices into the colorTable array. |
bits | unsigned char [] | Array of bits that determines the colors to display on each pixel in the image. The first pixel in the bits array is at the upper-left corner of the image. The pixels in the array are stored in row-major order. The number of bits per pixel is equal to the pixelDepth value. If pixelDepth is 8 or less, the bits array contains indices into the colorTable array. If pixelDepth is greater than 8, the colorTable array is not used, and the bits array contains the actual RGB values. If pixelDepth is 24, each pixel is represented by a 24-bit RGB value of the form RRGGBB, where RR, GG, and BB represent the red, green, and blue components of the color value. The RR byte is at the lowest memory address of the three bytes. If pixelDepth is 32, each pixel is represented by a 32-bit RGB value of the form 0x00RRGGBB, where RR, GG, and BB represent the red, green, and blue components of the color value. The 32-bit value is treated as a native 32-bit integer value. The BB byte is in the least significant byte and, therefore, is at the lowest memory address of the four bytes. The most significant byte of this integer is ignored. Notice that this byte ordering scheme differs from the byte ordering scheme when pixelDepth is 24. When pixelDepth is 24 or 32, valid RR, GG, and BB values range from 0 to 255. |
mask | unsigned char [] | Array that determines which pixels in the image to draw. Use the mask array to achieve binary transparency. The mask array contains one bit for each pixel in the image. A mask array bit value of 1 indicates that the pixel is drawn; a mask array bit value of 0 indicates that the pixel is not drawn. When pixelDepth is 1, the pixels that have a bits array value of 1 are always drawn, regardless of the mask array value. In this case, the mask array affects only the pixels that have a bits array value of 0. You must pad each row of the mask array to the nearest even-byte boundary. For example, if the width of the image is 21 pixels, then each row of the mask array must have 32 bits (four bytes) of data. Pass NULL if you do not need a mask. |
Return Value
Name | Type | Description |
status | int | Return value indicating whether the function was successful. A negative number indicates that an error occurred. |
Additional Information
Library: User Interface Library
Include file: userint.h
LabWindows/CVI compatibility: LabWindows/CVI 4.0 and later