OGLATTR_AMBIENT_COLOR
| Data Type: | integer | ||||||||||||||||||||||||||||||||
| Access: | read/write | ||||||||||||||||||||||||||||||||
| Functions: | OGLGetCtrlAttribute OGLSetCtrlAttribute | ||||||||||||||||||||||||||||||||
| Description: | Specifies the ambient RGB color for the entire scene when lighting is enabled. This is different from the ambient when the lighting is disabled. RGB value is a 3-byte integer with the hexadecimal format 0x00RRGGBB, with the respective red, green, and blue components. Refer to the documentation for MakeColor. |
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| Values: |
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| LabWindows/CVI Compatibility: |
LabWindows/CVI 5.0 and later |